Help with meshing normal to sloped surface
Great videos, a really easy to understand introduction to HyperMesh.
I was wondering if there is a way to force the mesh to be perpendicular to an exterior surface. I have attached an example where the mesh generated in HyperMesh remains parallel to the principle axis XZ. What I would like is the mesh to be angled and perpendicular to the outer walls of the sloped area. Is this possible?
Okay so I think I understand. You want to create a mesh along that angled edge but in the normal direction to the screen (y-z plane)? Is that correct?