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August 15, 2022 8:51 pm
I have an model with many solid meshed parts of non-simple shape. I want to turn the parts into SPH parts. However, I don't want to use the solid nodes for the SPH particles, because the nodes are very non-uniform in spacing.
I think that what I need to do is turn the surfaces of the solids into shell parts. Then in SPH generation, I could use the shell volume method. Is there a way to turn the surface of a solid mesh into a shell mesh?