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Finding an algorithm that can update mesh after change the geometry

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(@xchen)
Unpaid Intern
Joined: 5 years ago
[#349]

Hi,

I am trying to find an algorithm that can deform part of my current mesh to match the new geometry.

For example, first I create a cube and mesh it. Then deform the cube top surface to an arc-like shape, and the mesh of the cube can updated automatically to work for the new geometry. Is there any easy way to do that in hypermesh?

 

THANKS,


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(@joedoe)
Junior Engineer
Joined: 8 years ago

Yes, there are several approaches in HyperMesh to deform an existing mesh to match new geometry. Here are the main methods:

1. Using Morphing:

Geometry > Morphing
1. Create morphing box around region to deform
2. Select source nodes/elements
3. Define target shape using:
- Control points
- Reference geometry
- Parametric handles

2. Using HyperMorph:

Tools > HyperMorph
1. Create morph volume
2. Define handle points
3. Adjust handles to match new geometry
4. Update mesh

3. Element Operations Method:

Mesh > Element Operations
- Project nodes to target surface
- Adjust node locations
- Smooth mesh as needed

4. Mesh Flow Approach:

1. Select mesh region to modify
2. Define target surface
3. Use "Flow" command to gradually adjust mesh
4. Apply mesh quality checks

Best Practices:
1. Check element quality after deformation
2. Use mesh smoothing if needed
3. Verify element jacobians
4. Maintain aspect ratios


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