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August 12, 2021 3:16 pm
Hi,
I am trying to find an algorithm that can deform part of my current mesh to match the new geometry.
For example, first I create a cube and mesh it. Then deform the cube top surface to an arc-like shape, and the mesh of the cube can updated automatically to work for the new geometry. Is there any easy way to do that in hypermesh?
THANKS,